Storyboard Masterclass
'Storyboarding Masterclass' By Sam Horton
In todays lesson we had an online talk with storyboard artist Sam Horton. We were given many insights into the industry and learned many things about storyboarding and the different uses of storyboards.
The above image is Sam Horton's online profile. I used this profile to learn some things about Sam and hat he does. From this profile I have learned that he has been working within the storyboarding industry for 8 years and has had experience storyboarding for many types of media and types of animation. I also learned what type of software he uses and what clients he has worked with. Software's he use are: Storyboard Pro, Photoshop and PanelForge. Clients he has worked with are: Aardman, Jellyfish Pictures, Blink Ink, Wild Seed and Lupos.
This profile was very well designed, it gives good information in a simple way and is not too crowded. I also think he has displayed the software's and clients was creative as he used the logos rather than just listing them, however I think he should have also put the names beneath the logos as some people might not recognise some of the logos.
Notes:
- What a storyboard is
- Different ways storyboards are used
- Storyboards can be done in many styles
- Storyboard acts like a visual script
- What an animatic is
- How an animatic is used
- Storyboards often start as bad sketches
Breakdown of notes:
A storyboard is a visual way of describing a scene or story. They are often used as a visual interpretation of the script, it helps animators have a better understanding of what they are creating and in live action products it is used to aid in set design. There isn't any specific style for storyboards, they can be done 2D or 3D and can be done traditionally (pen and paper) or even digitally. An animatic is a storyboard which creates a sequence, they are a lot more detailed than a regular storyboard using a lot more slides and can be played in quick succession to give a detailed depiction of how the animation could look. Finally, Sam talked about how people often think that storyboards have to be good drawings however they usually start out as bad sketches and do not have to be good drawings at all to be useful in the production process.
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